C++ Programming Course
C++ is one of the most powerful, versatile and enduring programming languages in the technology industry — driving everything from game engines and operating systems to financial trading platforms and high-performance applications. Our C++ Programming course provides a comprehensive, structured learning path covering core C++ fundamentals, object-oriented programming, classes, inheritance, polymorphism, templates, the Standard Template Library, exception handling, file handling and dynamic memory management
- Recognized Certification
- Beginner Friendly Course
- Practical Computer Training
- Industry Expert Trainer
- Government Recognized Certification
- Beginner Friendly Course
- Practical Computer Training
- Industry Expert Trainer
About Course
From the operating systems running our computers to the game engines powering blockbuster titles, from high-frequency trading algorithms to embedded automotive systems — C++ is the language at the heart of the world’s most performance-critical software. As an extension of C with powerful object-oriented, generic and functional programming capabilities, C++ offers developers an unmatched combination of low-level control and high-level abstraction.
The C++ Programming course at Anubhav Computer Institute is a professionally structured, comprehensive program designed to take students and working professionals from the foundational principles of C++ all the way through to advanced concepts including object-oriented programming, templates, the Standard Template Library (STL), exception handling and dynamic memory management. Every concept is reinforced through practical, hands-on coding exercises and real-world programming projects that build both technical competence and strong object-oriented design thinking.
Mastering C++ equips learners with a deep, systems-level understanding of programming that makes them significantly more effective developers across any technology stack. Upon completion of this course, participants will possess a thorough, industry-relevant command of C++ Programming — making them highly competitive candidates for roles in software engineering, game development, embedded systems, financial technology and high-performance application development.
What You Will Learn
- Establish a strong C++ foundation with a comprehensive Introduction to C++ Programming
- Understand and apply all essential Data Types, Variables, Operators & Control Structures
- Design clean, modular programs using Functions, Recursion & Scope Management
- Master Object-Oriented Programming (OOP) — classes, objects, encapsulation & abstraction
- Implement powerful Inheritance & Polymorphism for flexible, extensible software design
- Work confidently with Constructors, Destructors & Operator Overloading
- Apply Templates & Generic Programming for reusable, type-independent code
- Leverage the Standard Template Library (STL) — vectors, maps, sets, stacks & queues
- Handle runtime errors gracefully using Exception Handling techniques
- Perform File Handling operations for persistent data storage and retrieval
- Manage memory efficiently using Dynamic Memory Management and smart pointers
Tools You Will Learn
Learn industry-relevant tools with practical training designed to make you confident, skilled, and job-ready.















C++ Programming Course Curriculum
This program covers important concepts and practical skills required for today’s digital world.
Module 1 — Introduction to C++ Programming
- Object Oriented Programming
- Standard Libraries
- The ANSCI Standard
- Learning C++
- Use of C++
Module 2 — C++ Basic Syntax and First Program
- C++ Program Structure
- Execute C++ program
- Semicolon and Block statements
- Identifiers
- C++ Keywords
- Trigraphs
- Whitespace
- Comments
Module 3 — Data types Variables
- Primitive Built-in types
- typedef declarations
- Enumerated Types
- Variables Definition
- Variables Declaration
- Variable modifiers
- Constants/Literals
Module 4 — Operators
- Arithmetic Operator
- Relational Operator
- Logical Operator
- Bitwise Operator
- Assignment Operator
- Misc. Operator
- Sizeof Operator
- Conditional Operator
- Comma Operator
Module 5 — Decision Making Statement: if,else,nested if,
- If Statement
- if…else statement
- Nested if and serial if…else statement
- switch statement
- Conditional ? : Operator
Module 6 — Loops in c++
- While Loop
- Do…while loop
- For Loop
Module 7 — Nested Loops Ans Jump Statements
- Nested
- break, continue and goto statements
Module 8 — Function in C++
- Defining a Function
- Function Declaration
- Function Declaration
- Function Arguments
- Default value arguments
- Scope of variables
Module 9 — Working With Arrays
- Introduction to Arrays in C++
- Types of Arrays
- Declaring and Initializing Arrays
- Accessing Array Elements
- Traversing Arrays
- Array Input and Output
- Basic Array Operations
- Arrays and Functions
- Memory Representation of Arrays
- Common Problems Using Arrays
Module 10 — Pointers And References
- Introduction to Pointers in C++
- Pointer Declaration and Initialization
- Pointer Operators (* and &)
- Pointer Arithmetic
- Pointers and Arrays
- Pointers and Functions
- Dynamic Memory Allocation (new and delete)
- Common Pointer Errors (NULL, dangling pointers)
- Introduction to References in C++
- Reference Variables
- Difference Between Pointers and References
- Passing Arguments by Reference
- Returning Values by Reference
Module 11 — Arrays And Pointers In Funttion
- Introduction to Arrays in Functions
- Passing Arrays to Functions
- Modifying Array Elements Inside Functions
- Returning Arrays from Functions
- Introduction to Pointers in Functions
- Passing Pointers to Functions
- Pointer-Based Array Manipulation in Functions
- Relationship Between Arrays and Pointers in Functions
- Passing Multidimensional Arrays to Functions
- Using References with Arrays in Functions
- Common Use Cases and Examples
- Advantages of Using Pointers and Arrays in Functions
Module 12 — String Handling
- Introduction to Strings in C++
- Character Arrays vs String Class
- Declaring and Initializing Strings
- Input and Output of Strings
- Common String Functions (length, copy, compare, concatenate)
- String Manipulation Techniques
- String Traversing
- Finding Substrings
- String Comparison Operations
- Strings and Pointers
- Passing Strings to Functions
- String Class in C++ (std::string)
- Common String Problems and Applications
Module 13 — Introduction To Structures
- Concept of Structures in C++
- Need and Importance of Structures
- Declaring a Structure
- Defining Structure Variables
- Accessing Structure Members
- Initializing Structure Variables
- Array of Structures
- Nested Structures
- Structures and Functions
- Pointers to Structures
- Dynamic Memory Allocation with Structures
- Difference Between Structures and Classes
Module 14 — Woring With Structures And Unions
- Introduction to Structures and Unions
- Difference Between Structures and Unions
- Declaring and Defining Structures
- Declaring and Defining Unions
- Accessing Members of Structures and Unions
- Memory Allocation in Structures vs Unions
- Initializing Structures and Unions
- Array of Structures
- Nested Structures
- Structures and Functions
- Pointers to Structures and Unions
- Dynamic Memory Allocation with Structures
- Common Use Cases of Structures and Unions
Module 15 — File Handling in c++
- Introduction to File Handling in C++
- Types of Files (Text Files and Binary Files)
- File Streams in C++ (ifstream, ofstream, fstream)
- Opening and Closing Files
- Writing to a File
- Reading from a File
- File Modes (ios::in, ios::out, ios::app, etc.)
- Checking End of File (EOF)
- File Pointers (get, put, seekg, seekp)
- Updating and Appending Data in Files
- Binary File Handling
- Error Handling in File Operations
- Real-time Applications of File Handling
Module 16 — Concept of OOPs
- Encapsulation
- Abstraction
- Inheritance
- Polymorphism
Module 17 — Introduction of Classes and Objects
- C++ Class definition
- Defining an object of a Class
- Accessing Data Members
- Accsses Modifiers of a Class
- public, private, protected, examples
Module 18 — Constructors and Destructors
- Class constructor
- Types of constructors
- Destructors of aa class
Module 19 — Members of a class
- Class Member functions
- Friend functions of a class
- Inline functions of a Class
- the this pointer into a Class
- Pointer to classes
- Static members of a class
Module 20 — Inheritance in c++
- Base & Derived classes
- Access control and Inheritance
- Type of Inheritance
- Multiple inheritance
Module 21 — Polymorphism in c++
- function overloading
- Operators Overloading
- virtual function
- pure virtual function
Module 22 — Exception handling
- Throwing Exceptions
- Catching Exceptions
- C++ Standard Exceptions
- User defined Exceptions
Module 23 — Dynamic Memory Allocation
- The new and delete operators
- Dynamic Memory Allocation for Arrays
- Dynamic Memory Allocation for Objects
Module 24 — Templates
- Function template
- Class Template
